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The Good Boys is Angry Metal’s most ambitious original project.

The second we saw Spundman’s dogs, we fell in love with those canines and started shaping them into a world of stories.

But we started at the wrong end. We started with the trailer.

We sent that trailer to publishers all over the world, and a lot of them got interested in the project. Problem was, we still had to make the actual game.

Next, in a few weeks we designed a 2D gameplay prototype that worked pretty damn well.

While the 2D team was tied up on other projects, we had two options: wait until they were available, or keep pushing the project forward with a 3D team.

Guess which one we chose?

So the project soon evolved into a 3D universe where graphic adventure and shooter gameplay came together.

But the animatics still kept that high-quality 2D animation style.

You can check out along with a selection of artwork including both 3D models and illustrations.

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The-Good-Boys-Human-Mecha_cabeza-abierta
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Spundman, Juanma Laguna, Antonio Arroyo, Sergio Abalo, Guillermo Moreno and Laura Rabanal also brought their talent to different stages of the project.

Deigned by Enol Junquera

Created and produced by
Enol Junquera and Luis Junquera.

© 2026 Angry Metal Studios S.L. All rights reserved.
“The Good Boys” is an original project owned by Angry Metal Studios S.L.
All material contained on this website is protected by copyright and may not be used without prior written authorization.

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